

But remember where you put them, so you don't end up parking on top of one and blow your own engine from a stray shot. Should you be chased by some fast, expensive tank a mine in the right place can completely turn the tide. Some people will avoid common spots for mine placement alltogether, others aren't as careful.Īlways start laying mines in your own parts of the map, when you have the munitions. Try to observe how they move around the map and place mines accordingly. Try to remember good spots for mines yourself and use less traveled areas of the map to move vehicles around. Most people don't bother to manually steer their vehicles to corner in a wider arc, so you can catch them there. If you always go for the middle, there is a chance vehicles will not hit them for being too far left or right from it. The campaign map, unit balancing, new features like tactical pause and breaching – check out our preview for more – you name it.On wider roads and choke points, consider placing mines at the outer edges. But Relic wants our feedback on basically everything they've put on display so far. There are some planned features that haven't made it in yet, like the partisan units and the full integration of the character-driven story. I had a hard time completing it in a single day the first time through, and there are enough different ways to make your way up the Road to Rome that it's worth repeating a few times. Airborne – who can now actually drop behind enemy lines on the campaign map if you have air superiority – and the Indian Artillery fighting for the British, bringing some new cultures and nationalities to the fight.

Each nation has two divisions to pick from, including the U.S. You can actually hire a mix of divisions from both nations in the same campaign, though you'll have to pick a specific company to lead the charge in each RTS mission. The American and British forces will be playable.
